public static class Simple3D.Scene extends Object
Constructor and Description |
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Scene()
Construct
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Scene(List<Simple3D.Primative> primatives)
Construct
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Scene(Simple3D.Primative... primatives)
Construct
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Modifier and Type | Method and Description |
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Simple3D.Scene |
addPrimative(Simple3D.Primative p)
Add a primative to the scene
|
void |
renderOrtho(Jama.Matrix transform,
MBFImage image)
Render the scene
|
void |
translate(int x,
int y,
int z)
Translate the scene
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public Scene()
public Scene(List<Simple3D.Primative> primatives)
primatives
- public Scene(Simple3D.Primative... primatives)
primatives
- public Simple3D.Scene addPrimative(Simple3D.Primative p)
p
- public void renderOrtho(Jama.Matrix transform, MBFImage image)
transform
- image
- public void translate(int x, int y, int z)
x
- y
- z
-