public static class Simple3D.Scene extends Object
| Constructor and Description |
|---|
Scene()
Construct
|
Scene(List<Simple3D.Primative> primatives)
Construct
|
Scene(Simple3D.Primative... primatives)
Construct
|
| Modifier and Type | Method and Description |
|---|---|
Simple3D.Scene |
addPrimative(Simple3D.Primative p)
Add a primative to the scene
|
void |
renderOrtho(Jama.Matrix transform,
MBFImage image)
Render the scene
|
void |
translate(int x,
int y,
int z)
Translate the scene
|
public Scene()
public Scene(List<Simple3D.Primative> primatives)
primatives - public Scene(Simple3D.Primative... primatives)
primatives - public Simple3D.Scene addPrimative(Simple3D.Primative p)
p - public void renderOrtho(Jama.Matrix transform, MBFImage image)
transform - image - public void translate(int x, int y, int z)
x - y - z -